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Ruins of Symbaroum 5E - Call of the Dark

Ruins of Symbaroum 5E - Call of the Dark - Main image
$17.07 $27.99 In stock

Category: Symbaroum

In this book you will find two adventures that in different ways relate to the growing internal divisions within the Ambrian realm. Call of the Dark plays out in the northern territories of the Lost Land of Alberetor, where the player characters will accompany a lowborn noble who is looking to prove the status of her family. The second adventure, Retribution, initially deals with the search for a person who has gone missing in the city of Kurun, but is soon shown to involve events which may have serious consequences for the relationship between the peoples of the Davokar region. Naturally, the player characters have a chance to influence the outcome of the stories, provided that they handle all the challenges that stand between them and a happy ending.

With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world’s most popular roleplaying game rules. This 94-page hardcover book presents two medium level adventures to be played using the special rules created as an addition to the 5th Edition OGL ruleset.

Contents:

  • Two full-length adventures that will expose the player characters to great challenges
  • The Alberian barony of Sarli and the city of Kurun as detailed adventure landscapes
  • A dozen locations and establishments where the characters can eat, trade, sleep, find information and visit the local authorities
  • Full color maps of the barony and the city
  • Four artifacts and new or alternative rules for Forced rides and the Dangers of the Darkened Land

Note that this book requires access to the Ruins of Symbaroum Core Setting Books – the Player’s Guide, Gamemaster’s Guide and Bestiary

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      Customer Reviews (5.0 / 5 · 5 reviews)

      Joseph F. ★★★★★

      The political intrigue woven into the adventures feels really fresh—my group was genuinely torn between factions during the first session. The maps for the northern territories are crisp and easy to read, which saved me a ton of prep time.

      Natalie ★★★★★

      I’ve been running Call of the Dark for my group and the way it explores the political fractures in the Ambrian realm really adds depth to our campaign. The pacing in the second adventure kept everyone on edge.

      Richard L. ★★★★★

      The two adventures tie together really well, both circling the factional cracks in the Ambrian realm without feeling repetitive. I especially liked how Call of the Dark handles the northern territory setup, giving enough hooks to run it as a standalone or weave into a longer campaign.