Modiphius US

Wilderfeast - Core Book

Wilderfeast - Core Book - Main image
$30.66 $42 In stock

Category: Wilderfeast

Please note: This product includes a code in the book that lets you download the PDF from Horrible Guild's website.

YOU ARE WHAT YOU EAT

Welcome to the One Land. A post-apocalyptic supercontinent where food is magic. A vast, wild, and old world, populated by monsters: giant kaiju-esque creatures inspired by paleontology and cryptozoology.

In the Wilderfeast roleplaying game, players take on the role of Wilders, outcast rangers who wield gargantuan kitchen implements and gain powerful mutations from each monster they eat. Part monster hunters, part chefs, Wilders work in packs and have taken on the duty of stopping the frenzy, an eldritch virus which makes monsters violent and self-destructive.

Using their powers, Wilders seek harmony between humanity and the wild, and can choose which of their sides to embrace when taking Tests: will you focus up, and stay true to your human side, or go wild, and unleash the monster in you?

The 318 page full colour hardcover Wilderfeast Core Book features:

  • Fast and robust character creation, with 6 Tools (each with their own set of unlockable Traits), 8 Specialties, and suggestions for your three-course backstory. No matter how you build your character, you start with connections to the One Land and your fellow players.
  • Streamlined and accessible rules for each phase of the game.A Bestiary with 40 monsters, each with their own art, stats, and ecological information.A travel guide, exploring the One Land and the Sen Coast, with detailed maps and extensive tables of cooking ingredients
  • The Last Chamig, a set of four standalone scenarios also playable as an overarching campaign. These accessible and easy to set up scenarios are designed to introduce Guides and Wilders to the game system and come with full-detailed maps, stat blocks, pregenerated characters, and a set-list of events.
  • Essential advice for running the game, including recommended safety tools, tips for creating your own monsters and regions, and player-empowering mechanics to help the group define the adventures they want to have. Do you want to steward the wild, get stronger, protect your community, or explore ruins from the ancient past?
Before you pay

Check the method and total at checkout.

When it ships

Allow for processing time as well as the journey to you.

Standard Shipping: Handling (business days) 0–1; Transit (business days) 7–15.

Express Shipping: Handling (business days) 0–1; Transit (business days) 7–15.

View policy
If you need a refund

Keep your order number and contact the store to start.

Please contact us for the refund processing timeframe before returning an item.

View policy
Delivery costs

Review the cost for your destination and chosen service.

Standard Shipping · United States: $0.00

Express Shipping · United States: $3.99

View policy
Returning an item

Check the return conditions before sending anything back.

United States · Return window (days after delivery): 30. Return method: By mail. Return postage: Seller pays.

View policy

Customer Reviews (5.0 / 5 · 5 reviews)

Richard T. ★★★★★

The PDF download code being right inside the book is a huge plus, and the artwork alone makes the One Land feel alive. I’ve already spent hours just reading through the monster-cooking mechanics.

Christopher ★★★★★

The worldbuilding for the One Land is so rich that I caught myself just reading the lore sections out loud to my group. The "you are what you eat" mechanic is such a clever twist on the usual survival tropes, and the book itself feels hefty and well-laid-out.

Owen L. ★★★★★

The PDF download code included in the book is a huge plus, making it easy to reference the rules on my tablet during sessions. The "You Are What You Eat" premise feels genuinely fresh for a post-apocalyptic setting, and the worldbuilding in the One Land is already pulling me in.