Modiphius US

Five Parsecs From Home Compendium - Bug Hunt

Five Parsecs From Home Compendium - Bug Hunt - Main image
$27.2 $40 In stock

Category: Five Parsecs From Home

You’ve seen the stars, but have you ever wondered what is truly possible when we are out there in the black among alien suns?

The Five Parsecs From Home Compendium gives you all three expansions for Five Parsecs From Home collected into a single print volume for the first time, along with the fully updated standalone game Bug Hunt.

The new edition of Bug Hunt includes all the mechanics from the original, updated to fit into the core game rules. This includes features like alien spawn points, alien sub types like the spitter and screamer and alien leaders like the driver or lancer. With 6 sub-types, 6 leader types and 16 alien species to fight, there is a lot of scope for players who enjoy painting, building and converting cool miniatures.

Your troopers can be supported by any of 12 support units from the scientific survey team to a team of tough K’Erin assault troops.

Bug Hunt is a full campaign game with character progression as your troopers advance through their careers. You can even carry over characters from both games - take your crew members from Five Parsecs From Home on a Bug Hunt or vice versa, allowing your characters to experience a whole new level of adventures.

The only question that remains is whether you forgot to activate the security grid. They do say the vent crawlers are active in this sector...

The three expansions for Five Parsecs From Home allow you to experience a wide range of new adventures but also tailor the game to fit your vision of space beyond the Fringe, offering new characters, new mechanics, new options and new missions.

  • Trailblazer’s Toolkit offers a new introductory campaign, random name tables, new options to tailor the difficulty of the game, PVP and player co-op scenarios, new AI action tables, enemy deployment variables, escalating battles and the fearsome elite-level enemies.
  • Freelancer’s Handbook offers two new alien species: The Krag and the Skulkers, psionics, new equipment, non-miniatures combat rules. Expanded missions and quest rules, fringe world strife mechanics, expanded ship loan rules and the salvage job scenario type.
  • Fixer’s Guidebook offers terrain tables, additional rules for injuries both on and off the battlefield, a grid based movement system, faction mechanics and the stealth and street fight scenario types.


228 pages. Full-colour. Royal-size. Hardcover.

You will receive a complementary digital edition immediately after purchase.

Before you pay

Check the method and total at checkout.

When it ships

Allow for processing time as well as the journey to you.

Standard Shipping: Handling (business days) 0–1; Transit (business days) 7–15.

Express Shipping: Handling (business days) 0–1; Transit (business days) 7–15.

View policy
If you need a refund

Keep your order number and contact the store to start.

Please contact us for the refund processing timeframe before returning an item.

View policy
Delivery costs

Review the cost for your destination and chosen service.

Standard Shipping · United States: $0.00

Express Shipping · United States: $3.99

View policy
Returning an item

Check the return conditions before sending anything back.

United States · Return window (days after delivery): 30. Return method: By mail. Return postage: Seller pays.

View policy

Customer Reviews (4.6 / 5 · 5 reviews)

Isabella ★★★★★

The random encounter tables for alien worlds are way more detailed than I expected, making each new planet feel genuinely unpredictable. I've already run three sessions using just the new exploration rules and my players haven't hit a dull moment yet.

Carter ★★★★★

The solo campaign rules are incredibly detailed, and I love how the new scavenging tables add real tension to each supply run. My first bug hunt mission ended with a desperate last-stand shootout that felt straight out of a sci-fi movie.

Julian U. ★★★★★

The Bug Hunt compendium finally gives me proper rules for alien swarms and environmental hazards, which my homebrew sessions were desperately missing. The scavenging tables alone have saved me hours of prep time.