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Dreams and Machines: Setting Guide - Emerta Valo

Dreams and Machines: Setting Guide - Emerta Valo - Main image
$26.25 $35 In stock

Category: Dreams and Machines

Ruins of Paradise, The City of Sighs

Almost thirty miles wide, the city of Emerta dominates the Emerta-Valo region of Evera Prime. Built as a technologically advanced paradise by the Everans of old, every aspect of the city’s design was intended to be perfect: from its pristine and clear spaces, and its beautiful boulevards, to its towering buildings and idyllic homes – life in Emerta was one of the utmost luxury.

But when the Builder’s War broke out, Emerta – and many other metropolises like it – became brutal and bloody battlegrounds as the mechs that had once supported life obliterated it with ruthless efficiency and single-minded purpose. Since then, Emerta has sat empty – bereft of life, but with untold treasures, mysteries, and dangers lurking within.

These ancient ruins and all that reside within them await any who are bold enough to explore them.

The Emerta-Valo Setting Guide expansion for Dreams and Machines takes players and gamemasters alike deep into a brand-new slice of Evera Prime. This book provides enterprising gamemasters with all the information they need to transport their players to the ruined streets of the City of Sighs and the wider Emerta-Valo region around it. Also included are several write-ups on existing locations from Regis-Kastell for you to use in your adventures: the Deepwoods Archives, Elion Hill, and Padrol Tower.

Players will find brand-new character options to ensure their experience of Emerta-Valo and the wider Dreams and Machines universe remains fresh and unique with each passing adventure. Dive into your next adventure as a message-carrying Courier, or a Teller – an undisputed master of history and recounter of mysterious tales.

The full-colour, 118-page hardcover Emerta-Valo Setting Guide contains:

  • 5 new locations for you to explore, rendered in all their detail so gamemasters can slide them seamlessly into new or existing campaigns set in the Dreams and Machines universe.
  • A complete guide on how to use the new urban Hexploration rules, so you can personalise your adventures into the City of Sighs.
  • 2 new archetypes - the Courier and the Teller - as well as over 40 brand-new talents and guidance on both secret Truths and hidden talents to help make your next character as unique and exciting as the world of Evera Prime.
  • A whole host of new GLIFs, weapons, armor and clothing, tools, and vehicles for you to outfit your player characters with.

Requires the Dreams and Machines Player’s Guide and the Dreams and Machines Gamemaster’s Guide.

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Customer Reviews (5.0 / 5 · 5 reviews)

William M. ★★★★★

I was blown away by the sheer scale described in the Emerta-Valo lore, and the detail on the city's old Everan tech makes it feel so real. The description of the "City of Sighs" really stuck with me, and it's perfect for sparking adventure ideas.

Edward K. ★★★★★

The maps of Emerta alone are worth it—I could trace the ruined districts for hours before even reading a single page. The lore on the Everan tech buried under the city makes the setting feel alive, and the layout is easy to jump into for a campaign.

John ★★★★★

The detail about the city being nearly thirty miles wide really gives you a sense of its scale, and the lore on the Everans of old feels deep without being overwhelming. Perfect for a GM looking to build a campaign around this setting.