Dreams and Machines Player's Guide: What's Inside?
By Modiphius US | Published: 2026-10-27
Category: How-to Guides
Get a clear look at the Dreams and Machines Player's Guide core book: what it covers, how character creation works, and what the TTRPG rules offer.
Quick Answer
The Dreams and Machines Player's Guide is the essential core book for the TTRPG, providing everything you need to create characters and start playing in the post-war world of Evera Prime.
Why the Player's Guide is the Core Book
The Dreams and Machines Player's Guide is the foundation of the TTRPG. It contains the full rules, character creation options, and setting details needed to begin play. Unlike supplemental books that add extra content, this core book is the one you need first.
The guide sets the stage for Evera Prime, a world recovering from a catastrophic war. It explains the setting's key concepts, such as slumbering mechs and new tribes of humanity, giving players the context they need to roleplay effectively.
What the Core Book Does Not Cover
As a Player's Guide, it focuses on player-facing content. It does not include extensive Game Master advice or pre-written adventures. For those, you'll need the separate Game Master's Guide or adventure modules.
The Player's Guide also does not include miniatures rules or specific combat scenarios. It provides the core rules, but tactical miniatures play is handled separately.
Frequently Asked Questions
- What is the Dreams and Machines Player's Guide?
- It is the core rulebook for the Dreams and Machines TTRPG, providing the rules, setting, and character creation options for players.
- What does character creation involve?
- Character creation involves choosing a role from the new tribes of humanity, such as an Archivist, and building your character's background and abilities within the post-war world. Think about your character's role in rebuilding society before you start rolling dice.
- What rules are included in the core book?
- The core book includes the fundamental rules for gameplay, including how to resolve actions, handle challenges, and interact with the world of Evera Prime. Familiarize yourself with the core mechanics before your first session to keep the game flowing.
- Is the Player's Guide enough to start playing?
- Yes, the Player's Guide contains everything players need to create characters and understand the rules. The Game Master may need additional resources for running adventures. If you're the GM, consider picking up the Game Master's Guide as a next step.
Product Details
- Dreams And Machines: Player's Guide: The Dreams and Machines Player's Guide is a brand new RPG setting where people come together to rebuild their world following a catastrophic war. This core book gives you the full setting and rules to start playing immediately, without needing any other book.

Dreams And Machines: Player's Guide
